Path of Exile 2 gets its first hits with the nerf bat to bring mace slams, magnetic arrows, and stin

/DATALINK/ AUTHOR: ALEX_C. | DATE: 01.01.0001

is in that early phase of a new ARPG where things are a little bit like the mathematical equivalent of the wild west. All those are running wild, smashing together every possible combination of combat and passive skills in an environment where the laws that undergird civilization—like "ability balance" and "sensible damage scaling"—haven't yet taken hold. Over the weekend, however, Grinding Gear Games made its first attempts at establishing order, deploying a trio of hotfixes to reign in PoE 2 skills that have been overperforming in the game's early days.

First up on the nerfing block was Supercharged Slam, a strength-based skill gem usable with one-handed and two-handed maces that slams the ground to deal damage in an area, followed by a damaging aftershock. Unlike most combat skills in PoE 2, Supercharged Slam is a charge attack: As you hold the skill button, you charge the skill up through three stages, with each stage granting higher damage and area of effect.

According to a on December 7, Supercharged Slam had—by the studio's estimation—been "dealing far too much damage" given its "short channel window required to hit maximum damage." The skill's damage was nerfed into acceptable margins within the hour via hotfix, with GGG intending to adjust its charge time at a later date.

"As much as we are trying to avoid nerfing skills and builds," GGG said, "it is better to do this early before it feels obligatory to use the skill."

That nerf early, nerf hard philosophy continued into December 8, during which GGG marked two more skills for rebalancing. First was Magnetic Salvo, which launches a scattershot of energy missiles that seek out lingering lightning arrows left by other bow skills to explode when they make contact. "Following the same ideals as earlier, we're also going to be reducing the damage of Magnetic Salvo," GGG said in a tweet , calling it an "egregious" case of unintended, excessive damage.

Rounding out the launch weekend nerfs was an explosion damage adjustment for Gas Cloud skills. The crossbow skill Gas Grenade and bow skills Gas Arrow leave lingering poison clouds that, in addition to poisoning enemies in their area of effect, can be rummy master used to trigger an explosion when they come into contact with skills that burn enemies or specific "detonator" skills.

The damage caused by [[link]] the explosion wasn't rummy modern as much an issue as the ease of [[link]] detonation. Skills like Flame Wall, which leaves a lingering patch of fire, provided an easy target to continually lob gas-producing projectiles into to trigger back-to-back detonations. GGG's immediate solution, , was to nerf the explosion damage for Gas Grenade and Gas Arrow, but the studio's looking to eventually calculate the damage for those explosions from the skill that detonates them. "That way we would be able to avoid balancing around the simplest and most efficient way to apply Ignites," GGG said.

While I'm sure the nerfs sting for the supercharged slammers, magnetic salvoists, and gassy arbalists out there, PoE's greatest strength has always been its absurd variety of viable character builds. Leaving skills that are far-and-away damage frontrunners for players to flock to can quickly make a [[link]] game with dozens of abilities feel more like a game with four, especially this early on in its lifespan.

Luckily, GGG has a history of buffing skills just as often—if not moreso—than reducing their damage. If any gas is made less potent, it's only so other skills have more room to breathe.

: Making magic
: Flow like water
: Shock and awe
: Hail of bolts
: Summoned army

Active Transmissions

SpinQueen8786

The mobile interface is smooth and intuitive. I can play all my favorite slots on the go without experiencing any lag or glitches. The design is responsive and user-friendly, which makes gaming on my phone just as enjoyable as on my computer. Customer support has been outstanding whenever I had any issues. They respond quickly and professionally, ensuring that any concerns with deposits, withdrawals, or gameplay are addressed immediately, which makes me trust the platform more. I love the overall aesthetic of the platform. The animations, visual effects, and sound design make the gaming experience more dynamic and immersive. It's one of the reasons I keep coming back.

SlotMaster2521

I appreciate the themed slot games, especially those based on movies and TV shows. They make the gaming experience more engaging and immersive. The combination of storyline, visuals, and bonus features makes each game feel unique. I love the overall aesthetic of the platform. The animations, visual effects, and sound design make the gaming experience more dynamic and immersive. It's one of the reasons I keep coming back.

BetGuru1538

The mobile interface is smooth and intuitive. I can play all my favorite slots on the go without experiencing any lag or glitches. The design is responsive and user-friendly, which makes gaming on my phone just as enjoyable as on my computer. I appreciate the themed slot games, especially those based on movies and TV shows. They make the gaming experience more engaging and immersive. The combination of storyline, visuals, and bonus features makes each game feel unique.

Related Datafeeds // Cross-Reference Required

The developers of Unsighted are making a 3D metroidvania that looks anime as all get-out

Pixel Punk is the Brazilian indie studio behind Unsighted, a 2021 metroidvania with a ticking death clock I thought was pretty swell. Actually, you know what they call metroidvanias [[link]] in Japan? Well, th...

Drywall Eating Simulator is a game about 'interacting with society' that takes me back to my retail

There were an awful lot of games revealed across a plethora of Summer Game Fest showcases over the past weekend-plus, some big, some small, and none more [[link]] immediately intriguing, for me at least, than ...

MechWarrior 5_ Clans is bringing an RTS-style tactical camera, love for gamepad players, and a new f

I thought I had a pretty [[link]] good idea of what to expect going into a closed door, hands-off demo for MechWarrior 5: Clans at GDC, but then Piranha Games CEO Russ Bullock pulled out from a standard, third...

Friendly Links

สล็อต p31 เครดิตฟรี 188 u31.com เข้าสู่ระบบ u31 เครดิตฟรี 31 บาท winner55 ww winner55 สมัคร winner55 เครดิตฟรี​ winner55 ทางเข้า สล็อต​ winner55 com เพื่อ เข้า ระบบ ค่ะ สมัคร winner55 เครดิต ฟรี 188 ทางเข้า winner55 ผ่านโทรศัพท์มือถือ​ Yono all app all yono app go rummy holy rummy royally rummy rummy 365 rummy 51 rummy best rummy golds rummy mars rummy master rummy modern rummy nabob rummy noble rummy satta rummy star rummy wealth rummy win yono all app yono apk yono arcade yono business sbi yono business rummy meet joy rummy rummy new app rummy nobel rummy royal Yono all app Yono all app Yono all app Yono all app สล็อตฟรี สล็อตฟรี ทดลองเล่นสล็อตฟรี โปรโมชั่นสล็อต U31 com h25 com สล็อต m358 เครดิตฟรี 188 w69 slot เครดิตฟรี 188 บาท pxj เข้าสู่ระบบ winner55 ทางเข้า สล็อต l86.com สล็อต pg168 ทางเข้า ทางเข้า w88 ใหม่ ล่าสุด bk8สล็อตฟรี PIGSPIN เครดิตฟรี 100 huc99สล็อตฟรี dafabet mc888 riches888pg jinda44 e19 betdog sbfplay ufa747 pay69 slot ดาวน์โหลด ufa888 riches777 g2g1bet H25 h25 com สล็อต​ h25 com เข้าสู่ระบบ​ h25 com สล็อต​ h25 com เข้าสู่ระบบ​ u31 game เข้าสู่ระบบ u31 เครดิตฟรี 188 u31 เข้าสู่ระบบ w69 w69 slot ทาง เข้า​ w69 slot ทางเข้า​ w69 slot เครดิตฟรี 188 บาท​ w69 เข้าสู่ระบบ​ h25 com สล็อต​ H25 สล็อต w69 slot ทาง เข้า yono all app yono all app w69 slot H25 com สล็อต w69 slot u31.com เข้าสู่ระบบ u31 ทางเข้า u31 เข้าสู่ระบบ ทางเข้า winner55 ผ่านโทรศัพท์ มือ ถือ winner55 ทางเข้า สล็อต